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Screen Sense

Improving wellbeing through healthier relationships with technology
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Screen Sense supports people who enjoy games, social media and other digital apps but are finding it harder to stay focused, switch off or feel fully present in daily life.

Here you’ll find clear, accessible information about digital habits, practical tools to understand what’s happening beneath the surface and self-paced courses designed to support healthier, more balanced use over time.

Screen Sense uses insights from digital psychology (cyberpsychology) to support adults and young people (16+) in ways that respect autonomy and choice, free from shame, guilt or fear.

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Cyberpsychology focuses on how human behaviour, thoughts and emotions are influenced by digital technology including interactions with the internet, social media, online gaming, virtual reality and AI. It explores online identity, cyberbullying, digital addiction and the psychological impact of immersive technology, bridging traditional psychology with the digital world. These insights inform practical strategies and tools to help people manage their digital habits and wellbeing.

Welcome to Screen Sense

Thanks for visiting Screen Sense! I’m Neal, a former professional gamer known as Mirage. I competed internationally, spending thousands of hours in digital environments where focus, performance and screen time were everything.

That experience gave me a front-row view of how powerful digital systems are and how difficult it can be to disengage from them once they become part of daily life.

‍If you’ve ever felt pulled too far into the screen, this is a place to understand why and what can be done next.
‍

Neal Thompson
Digital Psychology Specialist
MSc Health Psychology
Former professional gamer (Mirage)

About Us

Digital Habits

more digital Habits

We all have our favourite ways to scroll, game or watch online content. Over time, these habits can quietly drain your energy, scatter your focus and affect your wellbeing.

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Social Media
Digital Habits
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Gambling
Digital Habits
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Gaming
Digital Habits
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Binge Watching
Digital Habits
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Online Shopping
Digital Habits
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Doomscrolling
Digital Habits
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AI Companionship
Digital Habits
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Pornography
Digital Habits
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Stock Trading
Digital Habits

Statistics

Digital Wellness Report: Exploring the impact of our digital habits

76% of people believe they spend “too much” time on their phones. Of all the adults surveyed, 40% are spending five or more hours on their phone each day and 20% are spending seven or more. Average screen time is five hours. 74% of people who have tried to reduce their screen time struggle to do so.

BePresent

Nib - State of the Nation Parenting Survey

The amount of time kids’ spend online worried 75% of parents and is the number one worry. Yet, 50% (of parents) said they spent too much time on their own devices, and 66% admit to relying on screens as a bargaining chip to distract children.

nib Survey

Digital inclusion and wellbeing in New Zealand

We find that 15% of 15 year olds report using the internet for more than 6 hours per day on a weekday outside of school. Once daily internet use (on weekdays outside of school) exceeds about two hours, we find no positive association of internet use and wellbeing.

Motu Economic and Public Research Policy
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Quiz

Problematic internet use can show up in various ways. Take our free, anonymous self-assessment quiz to see if reducing your screen time could be helpful.

Quiz
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News

Stay up to date with the latest media coverage on digital wellbeing from around the world. We bring together important stories about screen time, online behaviour and healthier tech habits.

News
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Science

The latest research on Internet Addiction (IA) and Internet Gaming Disorder (IGD). This research highlights the importance of managing screen time.

Science
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Watch

View video interviews, documentaries, panels and talks that explore screen-time balance — from real-world stories to expert insights.

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Read

Each book offers a different lens on digital wellbeing: whether you’re curious about the brain’s reward system, the impact of social media, or self-regulation in the digital era.

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Speaker

Guest speaker bookings are available at your next event, podcast or webinar on a range of digital wellbeing related topics.

Speaker

Featured Articles

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News

Online gaming escaped Australia's social media ban - but critics say it's just as addictive

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Watch

Australian clinic tackles screen addiction as social media ban looms

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News

Australia is banning social media for kids under 16. How will it work?

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Recent Articles

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Watch

Australian clinic tackles screen addiction as social media ban looms

The suffering of people who are addicted to gaming and social media, the struggle of their families, and the need for screening, prevention, early intervention and treatment are highlighted in this interview with Dr Daniela Vecchio on Reuters.

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Read

The Dopamine Brain by Dr Anastasia Hronis

Clinical psychologist and founder of the Australian Institute for Human Wellness Dr Anastasia Hronis lifts the lid on dopamine to help us live by intention, not impulse. A transformative guide to breaking free from impulsive habits and living a more intentional life.

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Watch

Dopamine Expert on Diary of a CEO

Dr Anna Lembke is Professor of Psychiatry at Stanford University School of Medicine and chief of the Stanford Addiction Medicine Dual Diagnosis Clinic. She is the author of bestselling books such as, ‘Dopamine Nation: Finding Balance in the Age of Indulgence’.

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News

How do I keep my kid off social media (when I can’t get myself off social media)?

The amount our kids use technology, including social media, is the number one worry for 70% of New Zealand parents, according to the latest State of the Nation Parenting Survey from NIB. Now get this stat: 50% of parents admit they are addicted to their own devices.‍

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News

Australia is banning social media for kids under 16. How will it work?

From 10 December, social media companies will have to take "reasonable steps" to ensure that under-16s in Australia cannot set up accounts on their platforms and that existing accounts are deactivated or removed.

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News

Government to legalise online casinos – won’t make them give community funding

Hundreds of millions of dollars of grants go to community groups every year from gambling, including pokies, Lotto and casinos – but legal online casinos wouldn’t have to, under new government plans. Steve Kilgallon reports.

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Digital Safety

More Digital Safety
Deepfake Scams
Sextortion
Online Radicalisation
Romance Scams
Cyberbullying
Catfishing
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About us

Screen Sense supports adults and young people (aged 16+) by providing resources that empower them to explore healthy digital habits and develop self-regulation safely, respectfully and with autonomy.

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